Portal
Portal is a fast-paced pixel art platformer where your goal is simple: cross as many rooms as possible before time runs out. Each room is filled with deadly traps and hazards that will kill you instantly — but you're not defenseless. Armed with a unique portal gun, you can shoot a glowing orb that bounces off walls. When it lands, you'll instantly teleport to the point of impact. Use it to dodge traps, reach new areas, and chain together risky maneuvers to beat the clock.
How I worked:
This is my very first solo Game Jam project, created entirely by myself in a short amount of time. While some features had to be cut due to the deadline, I'm proud of what I’ve built and excited to share it with you.
Thanks for playing — any feedback is welcome!
Updated | 1 day ago |
Published | 19 days ago |
Status | Prototype |
Platforms | HTML5, Windows, Linux |
Author | CodingWork23 |
Genre | Platformer |
Made with | Godot |
Tags | Difficult, Endless, Experimental, Godot, Singleplayer |
Average session | A few minutes |
Inputs | Keyboard, Mouse |
Multiplayer | Local multiplayer |
Player count | Singleplayer |
Download
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Comments
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i like the idea, but the character basic movement arent that good, if I aim at the corner of the wall, the character gets stuck inside it and some levels don't use the portal gun enough